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UPDATES LIST
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October 21 2005


 

-New flaming effects. Rox. They are Win only, but a DOS-compatible SFF is still available.

 


August 5 2005


-Probably final update. Ignore what's above. Got tons of other chars to work on, so there.
-Special intro from SvC:MotM against Phantom.of.the.server's Ryu, burn FX redone, tons of random minor/major updates...
This char is fully open-source... See intro page for details, modify at will, credit. As long as my version remains on my site, and it will...


May 11 2005


-CvS 2 update, 6 buttons, movelist heavily modified to fit 6 buttons (such as, no more EX moves etc.) See by yourself, you can hardly miss it, now.
-added cheap death (by blocking or by a light hit)
-tweaked parry and burn FX
-Random Shit section updated... In case you care.


December 2 2004


-Random tweaks like Oni Yaki, Doku Gami velocity, Kamijiri.Ya Otome animation, burn sparks...
-Yami Barai and stand parry sprites tweaked (stand parry has been redrawn to look like the actual CvS 2 parry)
-Kurodori and RED both available in mid-air.


October 19 2004


-EX moves added (Gun Spark, Kurodori, Orochinagi are EX versions of Hikigane, RED and Yami Barai) a couple more random frames too.
-Some shitty B&W html ReadMe, tweaked his background around (read "just tweaked the random shit section because of the nth name change").
-Massive (and I mean "massive") random bugs killing.
-Kamijiri.Ya Otome finally in, with an original finish.
-that finish also happens to be a new aerial move (Minute Spike ripoff).
-New small & big portraits.


August 1st 2004


-Kurodori added (weak RED kick ; no "grab version" bonus for now, I might not add it afterall), Gun Spark = extra Hikigane.
-Improved the parry. Tap and release fwd, you can still parry if 5 ticks or less have passed. Can't run during parry. With the improvement, you can now fully parry any Messatsu Gō Hadō !
-Added Zero Counter (and didn't remove the Burst)
-Fooling around a bit with palettes...
-Messed up with the commands again
-some sprite edits & custom anims improved here and there
-Changed the big portrait (thanks to Athena, I edited her version of 2k3 Kusanagi)
-Renamed Kusanagi into Another Kyō (meh, he has too many different stuff to be called Kyō or Kusanagi.)


Around June 2004


-Modified a copy of Kyō into my own version of a CvS Another Kyō
-greatly tweaked his moveset (added Gun Spark, a "unperfect" DM version of the Kamijiri and the Burning Vigor Beat as SDM version of an "Ore Mu Shiki")
-removed some moves, altered some other ones
-Removed the mode switch ability
-Added a special intro Another Kyō vs Kyō (ą la Ryu vs Kyō from SNK vs Capcom, Neo Geo Pocket Color version)
-Modified his color scheme - removed the bandana, red eyes. Just to differenciate him from the original Kyō.
-Kusanagi keeps the CvS2 C Groove Lv2 super cancel system for the Burning Vigor Beat & Orochinagi Lv2 only (doesn't have much to cancel from the other supers anyway :-/).
-Combo system tweaked a bit more (closer to Justice Gakuen's Textbook Combo, the only difference with CvS2 is the Command Moves being comboable.)
-Renamed the Tetsu Kaen (again) into Nettetsu (... like, who cares.)


For any previous update, just refer to my other Kyō, eh.